08046: (timelimt.cpp) progress, timelimt: Game runs too fast. 08045: (coco12.cpp) coco, coco2, dragon32: Last byte of RAM is unusable for 32K machines. 08042: (namcofl.cpp) finalapr, finalapr1, finalaprj: Flagman is not animated. 07760: BGFX: YUV overlay rendering for Laserdisc games is flawed. 07002: (viper.cpp) p911 and clones: Games show “DISTRIBUTION ERROR”, resetting causes MAME to exit. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME stands for Multiple Arcade Machine Emulator.
The first set of numbers is ok for hardfiles formated to OFS (old file system), the second set (zeros) is for harddisk files formated to RDB (fast file system).MAME v0.235 is released. The first four numbers are the default ones and should work even if your emulated disk file has a different size. Alternatively you can specify the harddisk in your configuration file by adding the following line: hardfile=read-write,32,1,2,512,/dev_usb000/uae/system.hdf or, if the previous one doesn't work for you: hardfile=read-write,0,0,0,512,/dev_usb000/uae/system.hdf Normally you just need to change the path and filename of the hardfile. to use harddisk file: enter options and mount it the "Hard files" submenu.Make sure to change emulator options to actually emulate ntsc amiga machine by setting ntsc=true in your configuration file or in options- Save states are stored in your harddisk directory /dev_hdd0/game/EUAE00829/USRDIR/SAVE TRIANGLE button during starup to use the current video mode set in dashboard.If it doesn't work for you, you can press and hold NTSC support: press and hold CIRCLE button during emulator startup to initialize 480 lines /60 Hz video mode.Files (kickrom, adf files) are accesible from either usb disk or internal disk.In this configuration file you should specify all required parameters (memory size, kick rom, initial floppy disk files, cpu core, chipset etc.). The program reads uae.cfg during startup.press CIRCLE to exit the application menu.press Start to enter application menu, you can load ADF files from there.Speed-up of the mouse cursor movement can be changed in the options dialog. Press R3 (right hat) to switch between mouse and joystick control on left hat. left analog pad emulates either mouse movement (by default) or joystick.Joypad 2 (emulates joystick 2) - if you want to enable 2-joystick mode, plug-in the second joy pad, restart uae and switch the port mode to "joy-1 & joy-2" in the options dialog.Joypad 1 (emulates joystick 1 and mouse 1).it will simulate assigned key press / release. Later on (when keyboard is hidden) if you press L1, L2 etc.
If vkb is shown press L1 to define L1 button, press L2 to define L2 button and press R1 to define R1 button.
L1, L2, R1 ann CIRCLE buttons are user defined keys. Press the 'up' digital pad button to actually simualte key press of the current key. If vkb is shown press left/right digital pad to select the current key.
press to activate virtual keyboard (vkb), release to hide it.